wadsmoosh. "wildweasel wrote:Oooh, actually I think I know what this is - right-click on the WAD files in your Source_Wads folder and uncheck the "Read-Only" attribute. wadsmoosh

 
"wildweasel wrote:Oooh, actually I think I know what this is - right-click on the WAD files in your Source_Wads folder and uncheck the "Read-Only" attributewadsmoosh pk3 produced by WadSmoosh

Added a note in the WadSmoosh Options menu about each compat option requiring a level restart. pk3" has been generated: - using all official 4 iwads - adding NERVE. Forum rules The Projects forums are ONLY for YOUR PROJECTS!WadSmoosh - merge all official id releases into one PK3 IWAD. This tool is free but the developer accepts your support by letting you pay what you think is fair for the tool. Then you load it and BAM! You get errors. It was released in boxes of Chex Cereal in 1996, becoming the first game to be included in a cereal box. However, if you load the PK3 version instead (still on top of the modified DOOM2. DoomRPG SE RebalanceDoomRPG-wads". Re: WadSmoosh - merge all official id releases into one PK3 IWAD Post by Casualfan » Tue Sep 27, 2022 2:05 am I'm trying to play Plutonia using this with a music mod, but when I start Plutonia I just get the standard midi. Unreal Tourism. I wrote it in Python but a Windows EXE is included, as well as a shell script for running the source script on Linux and macOS (Python2 only, for the moment). WAD - compiling the master levels using the PSN orderWadsmoosh has to rename it in order to keep both the original intermission music as well as the new one. MinerOfWorlds Posts: 9 Joined: Sun Sep 25, 2016 8:12 pm. wad, tnt. id. WadSmoosh - merge all official id releases into one PK3 IWAD Any utility that assists in the creation of mods, assets, etc, go here. Detected games will be listed in the IWAD selection box on startup. While this isn't a gamebreaking issue and more of a nuisance, it. 1. wad is the main file of the original game. Re: WadSmoosh - merge all official id releases into one PK3 IWAD. Move DOOM. Master Levels Menu interface Mod Editor by Zippy, Master Levels Maps Mod Editor by DenisNinja. It was created by modder Daniel Peterson (Cheello) and first released on Mod DB on August 17, 2022, having been announced on the Doomworld forums two days earlier. WAD and SIGIL. Final Doom: Tnt - Evilution. Any utility that assists in the creation of mods, assets, etc, go here. wadThe Master Levels deluxe edition project is a totally separate project and I don't think it merits inclusion in WadSmoosh; it's essentially a fan compilation. A little mod for Project Brutality 2. WAD, the intermission screen will look like the one in WadSmoosh (minus the map author, of course). g. wad FISTULA. g. Sep 4 2019 Download. Version 15 Mar 14, 2020. Top. Thanks again. 5D graphical style is iconic to that early era of FPS, and a gold mine for traditional 2D artists looking to make some great stylised stuff. DaveCooper said that the sprite brightmaps still work, but I found this to not be the case (the imps' eyes no longer glow, for example) for the same reason. Much of what WadSmoosh does, with regard to defining custom episodes, intermission screens, and texture replacements is due to ZDoom functionality that most source ports don't have. If I use doom_complete. specially randomizing the maps. Other details. WAD, PLUTONIA. Delfino Furioso wrote: ↑ Tue Jun 06, 2023 11:37 am Hi, I have put together an addon to make the various community's MIDI Packs compatible with wadsmoosh The addon assumes that your "doom_complete. zip (4 MB) Support the developer with an additional contribution. I've got a bit of a dilemma and I need some help. Master Levels for Doom II 25th Anniversary MIDI Pack is a music pack for Master Levels for Doom II created by Peter Lawrence (MegaSphere) along with several other musicians. "WadSmoosh merges your provided Ultimate Doom, Doom 2, Master Levels, No Rest for the Living, Final Doom,. It would be like if someone told you "change all these black dots to red". Go To Topic Listing Doom Editing. Hexen style armor is now an option. pk3" file created with WadSmoosh and assumes you have ALL of the following: Ultimate Doom, Sigil, Doom 2, No Rest For The Living, The Master Levels,. id. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. txt file into your Doom Complete PK3's Mapinfo folder, and it should be good to go!I have all of the Doom games through Steam, and the retail version of Sigil (which i compress into doom_complete. I have all of the iwad files, Master Levels, etc. I come bearing a bump of good news though: I've now completed my music pack for Doom 64 for Doom II (D64D2). The filter for WadSmoosh (A. Features: Player can enable/disable almost every Union Doom option on the fly; Almost accurate colored lighting from PSX version of Doom; Sound reverb effect from PSX version of DoomPeople in this thread have customized WadSmoosh to do this but it's outside the scope of what I wrote WadSmoosh to do and I have no intention of supporting it. WAD and NERVE. The acronym IWAD is generally interpreted as "internal WAD"[1] and refers to a WAD file which contains all of the external data for a complete game. The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. videos. So I have played master levels for quite some time now on Dos but I would like to play it on Gzdoom. A minor update: Add the "Ultra-Violence+" skill level from the Unity ports, which adds Fast Monsters and the multiplayer-only weapon spawns to Ultra Violence difficulty for additional challenge. : prboom -width 640 -height 400 sets the resolution. PK3 extension and an . Making them coexist in a single package requires changing the map slots, updating the MAPINFO stuff, resolving all the texture conflicts, updating the levels to account for the texture conflicts resolutions, and so on. strangebit wrote:By the way, the WadSmoosh AutoName change in GZDoom 4. pk3. Any utility that assists in the creation of mods, assets, etc, go here. 1 - Allow John Romero's E1M4b [Phobos Mission Control], and E1M8b [Tech Gone Bad] to be played immediately after the levels they replace, turning the wadsmoosh version of Episode 1 potentially into a 12 level titan episode if desired [to include E1M10 Sewers from the Xbox release, which is already a feature of the mod] Use more powerful weapons. JP LeBreton. wadsmoosh. Re: WadSmoosh - merge all official id releases into one PK3 IWAD Post by Casualfan » Tue Sep 27, 2022 2:05 am I'm trying to play Plutonia using this with a music mod, but when I start Plutonia I just get the standard midi. Tapwave wrote: Besides, Doom64EX, which is the only thing that uses a D64 "Iwad" has features not in GZDoom (like Room over room and such) It has multiple colored lighting per sector (including colored gradient lighting on walls, the most striking feature of the game IMO), a. I would like to merge the attached wad (containing an Ultimate Doom E4 interpic map] into the . Also whilst your in that folder delete the file called delete_me. The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. 1- download doom mod manager (or zdl) 2- delete everything in the "base" folder of your game, the only thing you shouldn't delete is the Doom2. Wadsmoosh is the utility that renames them, and since you renamed them before Wadsmoosh did, which it expected in order to work properly, it couldn't find them. MrRumbleRoses Posts: 331 Joined: Thu Feb 25, 2016 8:01 pm. Furthermore, the table below will display all of the IWAD's that Zandronum can support. DaveCooper said that the sprite brightmaps still work, but I found this to not be the case (the imps' eyes no longer glow, for example) for the same reason. Features. Hi, I have put together an addon to make the various community's MIDI Packs compatible with wadsmoosh The addon assumes that your "doom_complete. For Windows/Linux users, it is recommended to use a launcher (ie. pk3. WadSmoosh - merge all official id releases into one PK3 IWAD. doom2. wadsmoosh -> doom. 49. Forum rules The Projects forums are ONLY for YOUR PROJECTS!MrRumbleRoses wrote:i don't know how possible it is but. Followers 1. Doom Unity Ripper (For Doom 2019 Re-Releases) This is a simple executable that takes the IWADS out of the Unity assets for the Re-Releases of Classic Doom that Bethesda released on their launcher. id. Done and done! Slot the attached . 10. This new version includes its own content explorer that allows you to download new contents easily and free from the. Gearbox Use to Pickup DOOM Metal vol. Project Brutality v3. Re: WadSmoosh - merge all official id releases into one PK3. and i was like thinking of an option, to where the music can be shuffled to not only Doom II, but Ultimate Doom & even SigilSet SS to 0. pk3). Jan 26, 2020 @ 3:07pm while I've never used wadsmoosh myself, Sigil is a Pwad, while all official releases are iwads,. Fix: WadSmoosh episode order #297 + Minor Fixes. WadSmoosh: Filename: utils/wad_tools/wadsmush. id. wad Plutonia. To get Plutonia music in Wadsmoosh, change the D_ portion of the filename to P_. PrBoom 2. Voxel Doom is a gameplay mod for the GZDoom source port that replaces the sprites of all monsters, items and most decorations in Doom and Doom II with voxel-based 3D models. Another "Doom Metal Soundtrack" variant that covers all music for DOOM, SIGIL, DOOM II, TNT: Evilution and The Plutonia Experiment for WadSmoosh users. WAD - compiling the master levels using the PSN order3. elhobbs. 2. Doom 2 monsters will be completed in the very near future. Files. Installation: Simply extract the wads of your choosing to your autoload folder, and add the path to your GZDoom configuration file, under. 1. I have rewritten zEpisodic and renamed it to Episodic-EX, this mod should be much more robust and less prone to issues than the previous iteration. pk3 as a PWAD, ie loading it as a normal WAD alongside brightmaps_plus. For TNT,. That makes this the first version of WadSmoosh to play nice with all the runtime map fixes GZDoom does, so that's pretty cool if you're doing 100% secret runs, or got stuck on E3M4. wadsmoosh-win-linux-mac. conf which is not delivered within the zip (or delivered a wadsmoosh. 0 Universal Map Enhancements v21 Gold. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. Wadsmoosh: Custom shortcuts that I use. Billie Eilish, Kendrick Lamar, Olivia Rodrigo and Megan Thee Stallion used the stage. pk3" has been generated: - using all official 4 iwads - adding NERVE. wadsmoosh in the development builds, so those lumps are no longer used with WadSmoosh. I wrote it in Python but a Windows EXE is included, as well as a shell script for running the source script on Linux and macOS (Python2 only, for the moment). 03 (and PB 3. Once done, select the appropriate episodes from the episode list when starting a new game. . This includes: *Ultimate DOOM. 6. Lemon King. Unfortunately, it doesn't play nice if you have textures with a higher resolution than the Doom standard for flats (64x64). It currently replaces all monsters from Doom 1. For: Doom. 4 and later recognize the WadSmoosh IWAD automatically. I should make a note about this explicitly in the readme, but mods that depend on the Plutonia or TNT IWADs aren't officially supported; those IWADs override some Doom 2 textures that WadSmoosh's IPK3 then has to search and replace, and PWADs that are expecting those originals but get my substitutions are going to produce a bad result. Your config should look something like this: Code: Select all. wad instead of em1m8. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. Quote. Re: WadSmoosh - merge all official id releases into one PK3. Type "wadsmoosh. With US abortion rights in jeopardy, Judy Chicago, Bonnie Greer, Rebecca Solnit and more explain why they are determined to fight backMay 13, 2017. e1m8b, etc. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. Unfortunately, it doesn't play nice if you have textures with a higher resolution than the Doom standard for flats (64x64). Does anyone know a good way to incorporate custom midi packs for official id releases (namely the ones for Plutonia, the Master Levels, and NRFTL) into JP's wadsmoosh?. net, and downloaded their DLC's (Sigil and Final DooM: TNT and PLUTONIA for Ulimate DooM and "No rest for the livig" and Final DooM: TNT and PLUTONIA for DooM II with the Master. Description. Ghosts I-IV for Quake. Check it out. Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc. Browse. Perk Weapons Enhanced: Wadsmoosh Edition! So you've tried out the amazing mod called "Perk Weapons Enhanced" and you use Wadsmoosh (it lets you smoosh all the Doom IWADs), like me. WAD, MASTER. pk3 file onto your copy of GZDoom to run. WadSmoosh - Combines all the official classic Doom IWADs (Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom) the user can provide, as well as the No Rest for the Living WAD from Doom 3: BFG Edition and the SIGIL WAD released for Doom's 25th anniversary, into a single PK3 IWAD with each game selectable as episodes. Using the Individual WAD's does work and allows me to play but for some reason, Wadsmoosh just isn't working anymore. Inventory resets after each level, TEETH. Re: WadSmoosh - merge all official id releases into one PK3 . Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc. The most important parts I got from it are: 1. 1331c46. As mentioned above, you'll need to own the associated retail Doom games to play, and you'll need to combine their content with WadSmoosh. Operating System Version (Optional): Android 10. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. If you have Hexen II PAK files, these classes will be playable via the menu but are still under development. The complete version of Doom 1 (with all four episodes) is called Ultimate Doom. 0, Gzdoom and Zandronum, equivalent, or above. it is possible to use different *. Yarn366 wrote: If the widescreen pack is loaded with WadSmoosh, then the Doom 2 title graphic is shown instead of WadSmoosh's. i sort of had a little suggestion for this mod. Any utility that assists in the creation of mods, assets, etc, go here. (Not GZDoom!) 2. Other details of note: WadSmoosh: Filename: utils/wad_tools/wadsmush. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. WadExt. (And don't forget about strangebit's report on basically the same issue in The Plutonia Experiment. Verion 2. Update #1 (04/23/2022) - Standard (non-ZDoom) versions are now compatible with Wadsmoosh; IMPORTANT NOTE Load whichever pack you choose LAST in your mod load order, or at least after the gameplay mod, as you will be more likely to experience glitches otherwise. Did you try out the Doom 1 + Doom 2 feature? It allows for playing both games with Doom 2's bestiary and randomizing maps from both games. The Ultimate DOOM takes you beyond anything you've ever experienced. 5. If you have used PrBoom before, you may have an old config file in your home directory which specifies a lower resolution, such as Doom's normal 320x200. pk3" has been generated: - using all official 4 iwads - adding NERVE. zip 4 MB. - WadSmoosh is smart enough to not include the Master Levels and NRftL levels if Doom 2 isn't present. . Forum rules The Projects forums are ONLY for YOUR PROJECTS!Re: WadSmoosh - merge all official id releases into one PK3 Post by Gez » Tue Jul 19, 2016 7:02 pm It's also available on PC, as part of Doom 3: BFG Edition. It's pretty awesome, but it'd be awesomer if it could appear in the IWAD list. pk3 at the command line. Drop your WADs into the source_wads\ subfolder, then run wadsmoosh. Most importantly the SSG sprites, ZScript includes and MAPINFO. Post by MrRumbleRoses » Fri Jun 14, 2019 3:38 pm. Canon would refer to the body of works related to a particular subject and considered proper history and continuity to series. It then went on to win both the Golden Reggie Award for Promotional Achievement, and the. No thanks, just take me to the downloads. Since TNT/Plutonia mod compatibiltiy is a) already not 100% and b) in relatively low demand afaict, I should probably just rename TNT's WFALL1-4 and completely clear out the WFALL1-4 names. This content can be enough to pass several WADs in a row (depending on player preference). pk3 with all the game content in it. my load order is: Compendium-v1a; Lexicon-beta-build. *No Rest for the Living. Hey there, there's a ton of info and links down here. WadSmoosh (Doom Classic Complete) is a tool created by Jean-Paul LeBreton, first released on July 5, 2016. txt file into your Doom Complete PK3's Mapinfo folder, and it should be good to go! I have all of the Doom games through Steam, and the retail version of Sigil (which i compress into doom_complete. Angelloproduct. One wild guess is that, under the hood, GZDoom is treating WadSmoosh like Doom 2 in some senses, and some data it's using for doom 1 (eg in the "filter" subdirectory) isn't used in quite the same way here. As a result, it is strongly recommended to use JPL's WadSmoosh and use Doom_Complete as an IWAD. 1. WAD and NERVE. I very strongly doubt there's a virus in it. This was a good start into the whole topic as I could compare irukanjjis files with the corresponding LOST. doom and doom. 2. I wrote it in Python but a Windows EXE is included, as well as a shell script for running the source script on Linux and macOS. pk3" has been generated: - using all official 4 iwads - adding NERVE. doom. RealApprentice Mar 6 2016. id. Done. pk3 with files that are already in other folders in your repo. JP LeBreton. ED: Recompiling Wadsmoosh did the trick. 31. BlueFireZ88 wrote: The Complete PK3 lists all music entries as P_Name instead of Doom 2's default D_Name in order to prevent conflicts and the original soundtrack overidding Plutonia's. wad file by adding a secret exit to e1m1 so that the xbox level sewers starts. Doom:Path to GZDoom. id. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. A Doom Classic Complete) could be very useful because it would allow full compatibility of this mod with widescreen graphics included with GZDoom 4. WadSmoosh - merge all official id releases into one PK3 IWAD Any utility that assists in the creation of mods, assets, etc, go here. For Windows/Linux users, it is recommended to use a launcher (ie. id. This Addon adds more maps including console maps featured on DoomWiki, excluding. There's also the console (PSX, Saturn) exclusive maps, and the GBA Deathmatch maps. Anyway I'm trying to make a music wad as a total replacement of the classic doom games music (Doom,Doom2,Final doom/plutonia) that would work with Wadsmoosh since I took all of the official doom wads and used the wadsmoosh utility. wad Sigil. Released 2012. GopherGrips 2 years ago. wadsmoosh -> doom. Part of my intent is that no future builds will require any changes to the main script itself, thus no new EXE. 5-alpha. WAD, MASTER. pk3" that contains (if. I'm seeking help with a Ultimate Doom Mega WAD It's a combination of all the Doom games From Ultimate Doom, Doom II, Master Levels, No rest for the living, TNT Evolution, and the Plutonia Experiment. id. and i didn't know how to do the Doom 1 + Doom 2 thing. Yarn366 wrote: If the widescreen pack is loaded with WadSmoosh, then the Doom 2 title graphic is shown instead of WadSmoosh's. I still need to figure out how to properly support the built-in widescreen assets. 0) Build 15063 M_LoadDefaults: Load system defaults. Note: This will only work if using default install as it requires changes to both weapons and monster. As a result, resetting your configuration file or modifying this JSON block will corrupt or outright erase your progress. Put all the Doom wads you have in the folder source_wads (once youve extracted wadsmoosh) Then run wadsmoosh. WadSmoosh - uncensored DOOM/DOOM II, No Rest, Master Levels, Final DOOM, Sigil, Sewers & Betray. WAD - compiling the master levels using the. It has the following (Not lite): Doom Complete: Wadsmoosh. Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. g. When you have created your omni-wad, be sure to rename it to doom2. IWAD merging utility. This would make it "just work" for WadSmoosh users, at the cost of bloating the file size of game_widescreen_gfx. Properly detect SIGIL under any of its released names, eg SIGIL_V1_0, SIGIL_V1_1, SIGIL_V1_2, SIGIL_V1_21. ini" and have those individual config files to autoload different mods. If you have any comments or run into any issues using this, let me know! coltonrawr wrote:Maybe if a tool was written to merge everything (minus the unnecessary bloat) into a big WAD file (ala what happened to the Master Levels over the years), it could be added into WadSmoosh easily. WAD BLACKTWR. WAD”. pk3 is a gameplay mod for ZDoom-based ports, brought to you by @Korp and I (credits below). The only evidence of this should be the new maps' contents. Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. . • All of War Trophies' data is stored in the form of a large JSON chunk, inside a CVar container. Here is my modified wadsmoosh These are the wads I used. DOWNLOAD NOW! - Wadsmoosh compatibility. This project is inspired by WADSMOOSH by JP LeBreton. Using WadSmoosh to create "Doom Complete" compilation WadSmoosh is an excellent tool for merging Ultimate Doom (including "Sewers" level), Doom II (including "Betray" level), No Rest for the Living episode for Doom II, Master Levels for Doom II , Final Doom and Sigil into one single IWAD file. - Knee Deep in the Dead: Hangar > (Sewers) > Nuclear Plant. This is because GZDoom has a stupid behavior. Just alter the entire line to the following and you'll be able to play: C:My DocumentsMy Gameszdoom-2. WAD through Wadsmoosh, it becomes completely uncensored. *Final DOOM - TNT & Plutonia. Mood4Doom WS is a digital music replacement pack for Doom, Doom II: Hell on Earth, Final Doom: TNT: Evilution, and Final Doom: The Plutonia Experiment. pk3 file as the IWAD (ie with the -iwad command line switch), the brightmaps in your file there show up fine. WadSmoosh (Doom Classic Complete) is a tool created by Jean-Paul LeBreton, first released on July 5, 2016. 6. -Added Super Shotgun and chainsaw gibbing option back when killed in close range. WadSmoosh - Combines all the official classic Doom IWADs (Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom) the user can provide, as well. Change to the directory where you have Wadsmoosh by typing "cd [dirname]" where [dirname] is the directory 3. Forum rules The Projects forums are ONLY for YOUR PROJECTS!The complete megahit game that set the world afire. doom2. Nothing complicated. Project Brutality v3. WAD, SIGIL. Another "Doom Metal Soundtrack" variant that covers all music for DOOM, SIGIL, DOOM II, TNT: Evilution and The Plutonia Experiment for WadSmoosh users. Only remove files that WadSmoosh has placed there. Projectsonic: A thing worth noting is that if you put the special BFG edition only NERVE. net and console versions of The Ultimate DOOM, so it's now sort-of official. wad Doomworld forums post: using compendium with wadsmoosh, ending a doom 1 level will immediately skip to the next level without an intermission, which also causes keys to be kept from the previous level. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. So you go to change the black dots to red - except someone already did it, but you don't know that - so to you. exe. wad”; otherwise include if you want to use the buckethead soundtrack Take the subsequent “complete. This Addon adds more maps including console maps featured on DoomWiki, excluding. You are the last defense against these hell-spawned hordes. pk3" file created with WadSmoosh and assumes you have ALL of the following: Ultimate Doom, Sigil, Doom 2, No Rest For The Living, The Master Levels, TNT: Evilution and The. txt, and replace it by importing the file I've attached. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. In case of Doom there are very few official comments that relate to canon or discuss canon directly. Smooth Bolognese Blood and Gore v2. The censored assets (such as the medkit sprite changing, removal of Nazi references, etc. C it should be as easy as including the . id. . 33 MB: Date: 08/12/16: Author: JP LeBreton: Description: A tool for combining all official id release WADs into a single PK3 file playable with ZDoom and its derivatives. WadSmoosh will create a new file called doom_complete. Feature request for Wadsmoosh: A configfile named wadsmoosh. pk3" has been generated: - using all official 4 iwads - adding NERVE. 1], Ultimate Doom, XBOX, BFG, Unity) Final Doom (id Anthology, and Unity versions) FreeDoom Phase 1, 2, and FreeDM. Posts: 733. 92 Topics 7035 Posts Last post Re: SLADE Discussion - Latest. Wade was “egregiously wrong” and should be overturned as she urged the justices to allow a controversial law. Add filter name for WadSmoosh. If I use doom_complete. WadSmoosh was changed from doom. dist or so) to allow my own settings without changing the original files. Hi! I'm Ivan Stanton (northivanastan), and I like to make MIDIs. pk3" has. wadsmoosh -> doom. WadSmoosh - merge all official id releases into one PK3 IWAD. id. E. WadSmoosh was changed from doom. Angelloproduct. Added a note in the WadSmoosh Options menu about each compat option requiring a level restart. But I'm not sure that one is worth trying to support WadSmoosh with, because of the way. 0 also affected Brightmaps Plus in the same way. When doing this, I set the fade out time to zero and forced sampling rate to 11025 Hz in the configure menu under options in PSound. For some reason WadSmoosh will not work with the files if it can't write to them, even though it never writes to them. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. Ran into this trying to specify WadSmoosh as default for my Master Levels Deluxe Edition project, since it requires that. Wadsmoosh was updated for it. pk3" has been generated: - using all official 4 iwads - adding NERVE. py into a separate, extremely simple (each map name on its own line, that's it) text file called something like masterlevels_order. The way I currently reference these assumes that you have these compiled them into a Doom Classic Complete IWAD via my program WadSmoosh, which as above is ZDoom-only. Turns out this guy was right after all - otherwise, it would have been a. pk3 package you can then launch from gzdoom. WNC12k added a commit that referenced this issue on Oct 18, 2022. A log will appear showing progress and any errors that arise. id. Also I caved on the Master Levels music thing, maps 01-11 now use their Doom 2 equivalents. README. 6. id. Other details. 1. exe. WadSmoosh [split] Post by sovietotaku » Fri Sep 01, 2017 12:09 pm. conf. . id.